local ServerStorage = game:GetService("ServerStorage")

local Overhead2 = ServerStorage.Folder:WaitForChild("Overhead1")

local Players = game:GetService("Players")
local gamePassID = 76436382
local mps = game:GetService("MarketplaceService")

game.Players.PlayerAdded:Connect(function(player)
	player.CharacterAdded:Connect(function(character)
wait()
		if mps:PlayerOwnsAsset(player,gamePassID) then
		local clone = Overhead2:Clone()
		clone.Parent = character.Head
		clone.Owner.Text = "Jamal Saver"
		
		character.Humanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
		end
	end)
  end)