local db = false

function onClick(plr)
	if db == false then
		local db = true
		game.ReplicatedStorage.Props.GaragedoorOpen.Parent = game.Workspace
		game.Workspace.Garagedoor.Parent = game.ReplicatedStorage.Props
	else local db = false
		game.ReplicatedStorage.Props.GaragedoorOpen.Parent = game.ReplicatedStorage
		game.Workspace.Garagedoor.Parent = game.Workspace
	end
end
script.Parent.Triggered:Connect(onClick)

1 comment

0

wdym about this?you want only one player see the part dissapear or what?i need more explain about this to help u