local db = false
function onClick(plr)
if db == false then
local db = true
game.ReplicatedStorage.Props.GaragedoorOpen.Parent = game.Workspace
game.Workspace.Garagedoor.Parent = game.ReplicatedStorage.Props
else local db = false
game.ReplicatedStorage.Props.GaragedoorOpen.Parent = game.ReplicatedStorage
game.Workspace.Garagedoor.Parent = game.Workspace
end
end
script.Parent.Triggered:Connect(onClick)
COMMUNITY QUESTION
How to make this to only the player that triggered the part?
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1 comment
wdym about this?you want only one player see the part dissapear or what?i need more explain about this to help u