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COMMUNITY QUESTION

[SOLVED] How do I get the position left/right to the lookVector of a player's HumanoidRootPart?

Right now I'm using this:

local pos = owner.HumanoidRootPart.CFrame + (owner.HumanoidRootPart.CFrame.lookVector * -6) to get the position behind the player using the lookVector of the HumanoidRootPart.

I am trying to figure out how I would get the right or left of the lookVector too

1 answer

Turns out I was able to simply just do this:

owner.HumanoidRootPart.CFrame.RightVector

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