I tried making a proximity prompt keycard door using this tutorial https://devforum.roblox.com/t/introduction-to-tweening-models/315253 but nothing is happening, no prints or errors. Here's the script:
local Players = game:GetService("Players")
local ProximityPromptService = game:GetService("ProximityPromptService")
local TweenService = game:GetService("TweenService")
local reader1 = script.Parent.Scanner1
local reader2 = script.Parent.Scanner1
local sounds = script.Parent.Sounds
local door1 = script.Parent.Door1
local door2 = script.Parent.Door2
local door1root = door1.RootPart
local door2root = door2.RootPart
local prompt1 = reader1.CardScanner.Attachment.ProximityPrompt
local prompt2 = reader2.CardScanner.Attachment.ProximityPrompt
local door1tweeninfo = TweenInfo.new()
local door1tween = TweenService:Create(door1root, door1tweeninfo, {
CFrame = door1root.CFrame * CFrame.new(door1root.Size.X + 0.1, 0, 0)
})
local function FindTool(player)
return player.Backpack:FindFirstChild("SD") or player.Character:FindFirstChild("SD") or player.Backpack:FindFirstChild("L4") or player.Character:FindFirstChild("L4") or player.Backpack:FindFirstChild("L5") or player.Character:FindFirstChild("L5") or player.Backpack:FindFirstChild("Omni") or player.Character:FindFirstChild("Omni") or player.Backpack:FindFirstChild("MTF") or player.Character:FindFirstChild("MTF")
end
local function promptTriggered(player)
print("TRIGGERED")
local Tool = FindTool(player)
if Tool then
print("Opened!")
reader1.LightAccept.Material = Enum.Material.Neon
reader2.LightAccept.Material = Enum.Material.Neon
prompt1.Enabled = false
prompt2.Enabled = false
door1tween:Play()
reader1.LightAccept.Material = Enum.Material.Glass
reader2.LightAccept.Material = Enum.Material.Glass
prompt1.Enabled = true
prompt2.Enabled = true
else
print("Declined!")
sounds.Decline:Play()
reader1.LightDecline.Material = Enum.Material.Neon
reader2.LightDecline.Material = Enum.Material.Neon
prompt1.Enabled = false
prompt2.Enabled = false
task.wait(0.5)
reader1.LightDecline.Material = Enum.Material.Glass
reader2.LightDecline.Material = Enum.Material.Glass
prompt1.Enabled = true
prompt2.Enabled = true
end
end
prompt1.Triggered:Connect(promptTriggered)
prompt2.Triggered:Connect(promptTriggered)
