I have a massive map that causes lag issues because some islands require more process-heavy scripting than the others. The map is basically a giant sea with islands in it. Is there a way I can only render in one island where the player is near or currently on while the others remain unrendered not affecting lag issues?
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How to render only specific places at once?
1 answer
✓ Accepted answer
You could either seperate your map into different places, or use content streaming
https://create.roblox.com/docs/optimization/content-streaming
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