to explain it further, if playbackspeed was 1, and player speed was 16, is there any possible way to make the playbackspeed increase with player speed?
✓ ANSWER ACCEPTED
is it possible to make audio speed up based on player speed?
2 answers
✓ Accepted answer
Maybe you could make a script that analyses the player speed
--//LOCAL SCRIPT Inside of the Sound
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
while true do
if char:WaitForChild("Humanoid").WalkSpeed > 16 then
if char:WaitForChild("Humanoid").WalkSpeed == 32 then
script.Parent.PlaybackSpeed = 2
elseif char:WaitForChild("Humanoid").WalkSpeed == 48 then
script.Parent.PlaybackSpeed = 3
end
end
wait(0.1)
end
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2 comments
that worked! thank you so much
No problem