I have a script that slides the character using BodyVelocity in my game. Whenever I slide into an object, the character will fall and bounce away and I'm trying to fix this.
Ive tried disabling humanoid states with this:
hum:SetStateEnabled(Enum.HumanoidStateType.Ragdoll, false) hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false) hum:SetStateEnabled(Enum.HumanoidStateType.Climbing, false)
which hasnt helped, any other solutions?

4 comments
Yeah, still doesnt help my problem
Correction: Deprecated still works. It doesn’t mean it’s wil no longer work.
Alright
but if it breaks it wont get fixed