so I tried to make it so the accuracy score is calculated by total clicks divided by the number of clicks. 1 miss is - 1 clicks and 1 hit is + 1 click. When they miss the first click the script works. But if they hit the first click then accuracy score just goes to 50 and if you miss other times then it works but if you don't then it'll stay 50. How will I make it work?
this script is if they miss.
`local counter = script.Parent.Parent.Counter1
local clicked = script.Parent.Parent.clickedScoreValue
local clicks = script.Parent.Parent.clicksScoreValue
local Accuracy = script.Parent.Parent.AccuracyScoreValue
local debouce = true
while wait() do
script.Parent.MouseButton1Click:Connect(function()
if script.Parent.Parent.PlayButton.Visible == false then
if debouce == true then
debouce = false
clicks.Value = clicks.Value + 1
clicked.Value = clicked.Value - 1
local accuracy = math.floor(clicked.Value/clicks.Value * 100 * 0.5) or 0
Accuracy.Value = accuracy
counter.Value = counter.Value/1.5
wait(0.1)
script.Parent.Parent.HitCounter.Text = counter.Value
debouce = true
end
else
clicks.Value = 0
clicked.Value = 0
Accuracy.Value = 0
end
end)
end`
this script is if they hit
`local counter = script.Parent.Parent.Counter1
local debouce = false
local clicked = script.Parent.Parent.clickedScoreValue
local clicks = script.Parent.Parent.clicksScoreValue
local Accuracy = script.Parent.Parent.AccuracyScoreValue
while wait() do
if script.Parent.Parent.PlayButton.Visible == false then
script.Parent.Visible = true
script.Parent.MouseButton1Click:Connect(function()
if debouce == false then
debouce = true
clicked.Value = clicked.Value + 1
clicks.Value = clicks.Value + 1
local accuracy = math.floor(clicked.Value/clicks.Value * 100 * 0.5) or 0
Accuracy.Value = accuracy
counter.Value = counter.Value + 25
game.Workspace["clickfast.wav"]:Play()
script.Parent.Position = UDim2.new(math.clamp(math.random(), 0.2, 0.8), 0, math.clamp(math.random(), 0.2, 0.8), 0)
script.Parent.Parent.HitCounter.Text = counter.Value
wait(0.1)
debouce = false
end
end)
else
script.Parent.Visible = false
script.Parent.Parent.HitCounter.Text = ""
counter.Value = 0
clicked.Value = 0
clicks.Value = 0
Accuracy.Value = 0
end
end`

2 comments
nvm i got it fixed
I just removed the clicks value line when you miss. Such an easy fix idk how I didn't release that lol sorry guys