So I want my camera to be smooth like for example in game 3008, here is my script and would be thankful if someone explains it to me why it does not work
local runService = game:GetService("RunService")
runService.RenderStepped:Connect(function(deltaTime) -- use deltaTime if you want it to depend on player FPS
workspace.CurrentCamera.CFrame:Lerp(workspace.CurrentCamera.CFrame, .1)
end)
3008 is not best example but if there is any way to make my camera smooth, i will accept it.
