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COMMUNITY QUESTION

Shows up on client but not to other players?

So I made a particle effect that should show up to all players but expect, it shows to the client

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Player = game.Players
local Particles = ReplicatedStorage.Assets.Particles:WaitForChild("KillEffect")
local Humanoid = script.Parent:FindFirstChildOfClass("Humanoid")

local Parts = script.Parent:GetChildren()

Humanoid.Died:Connect(function()
	for _, Part in pairs(Parts) do
		
		if  Part.Name == "Head" then
			local ParticlesInChar = Particles:Clone()
			ParticlesInChar.Parent = Part
		end
	end
end)

2 comments

0

is the script local or regular

0

local script

1 answer

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