I was wondering how to make a textbutton use a certain script but only use the script if the user has a certain gamepass.
COMMUNITY QUESTION
How to Make a Textbutton use a script if the user has a certain gamepass?
1 answer
script is an example, not made to work as most of the variables arent defined.
-- detect when they use the button
textbutton.MouseButton1Click:Connect(function()
-- checks if player owns the gamepass
if marketplaceservice:UserOwnsGamePassAsync(userid, gamepassid) then
--[[
you know that they own the gamepass now
add whatever you wanted to do here
if you are using another script, you can use bindableevent:Fire() and bindableevent.Event:Connect()
]]
end
end)
next time, you should attempt to make a script before coming here.
This discussion is preserved as it was. New answers, comments, and votes are closed.
