This simple equip script is giving off the error "Temp read failed" and I've never encountered this error before and I need help Script (line 9, at local itemp):
for i,v in pairs(player.Items:GetChildren()) do
if not v.Equipped.Value then
if player.Character:FindFirstChild(v.Name) then
player.Character:FindFirstChild(v.Name):Destroy()
end
else
if not player.Character:FindFirstChild(v.Name) then
local itemp = game:GetService("InsertService"):LoadAsset(v.Id.Value):GetChildren()[1]
itemp.Parent = player.Character
itemp.Name = v.Name
for i,v in pairs(itemp:GetDescendants()) do
if v.ClassName == "LocalScript" or v.ClassName == "Script" or v.ClassName == "Sound" then
v:Destroy()
end
end
end
end
end
end

1 comment
https://devforum.roblox.com/t/update-on-asset-load-failure-issue/211361