Ive tried using the regular code for opening a frame but it does not work, can you assist me in how i could do this?
local frame = script.Parent.Parent.Test -- change “Test” to the name of the frame local open = false script.Parent.MouseButton1Click:Connect(function() if frame.Visible == false then --change "frame" with the name of yours frame.Visible = true --change "frame" with the name of yours end end)
Put this in a local script hope i helped if i did please mark this as solve :)
[FIXED]
Try this:
local frameToOpen = game.StarterGui.OtherFolder.Frame1 -- change this to your frame that you want to enable local textLabel = game.StarterGui.OtherOtherFolder.Frame2 --this should be the textlabel if game.Workspace.DeleteTextLabel.AddedAttribute1 == true then --change this to your event or your if statement frameToOpen.Visible = true textLabel.Visible = true end
All this does is takes an event and checks if its true, then enables the frame GUI. There are other ways to enable, but this is not a descriptive thread.
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