i've been using bodyGyro to point my Tower to Enemy using HumanoidRootPart but it index nil. it was working before bodyGyro so I'm guessing it's something in the bodyGyro part. I can't seem to find where the error originated. The Debugger said the error is in the "local distance = (target.HumanoidRootPart.Position - newTower.HumanoidRootPart.Position).Magnitude" part
function FindNearestTarget(newTower)
local maxDistance = 5
local nearestTarget = nil
for i, target in ipairs(workspace.Mobs:GetChildren()) do
local distance = (target.HumanoidRootPart.Position - newTower.HumanoidRootPart.Position).Magnitude
if distance < maxDistance then
nearestTarget = target
maxDistance = distance
end
end
return nearestTarget
end
function tower.Attack(newTower)
local target = FindNearestTarget(newTower)
if target and target:FindFirstChild("Humanoid") and target.Humanoid.Health > 0 then
animateTowerEvent:FireAllClients(newTower, "Attack")
local targetCFrame = CFrame.lookAt(newTower.HumanoidRootPart.Position, target.HumanoidRootPart.Position)
newTower.HumanoidRootPart.BodyGyro.CFrame = targetCFrame
target.Humanoid:TakeDamage(25)
end
task.wait(1)
tower.Attack(newTower)
end
function tower.Spawn(player, name, cframe)
local towerExists = ReplicatedStorage.Towers:FindFirstChild(name)
if towerExists then
local newTower = towerExists:Clone()
newTower.HumanoidRootPart.CFrame = cframe
newTower.Parent = workspace
newTower.HumanoidRootPart:SetNetworkOwner(nil)
local bodyGyro = Instance.new("BodyGyro")
bodyGyro.MaxTorque = Vector3.new(math.huge, math.huge, math.huge)
bodyGyro.D = 0
bodyGyro.CFrame = newTower.HumanoidRootPart.CFrame
bodyGyro.Parent = newTower.HumanoidRootPart
for i, object in ipairs(newTower:GetDescendants()) do
if object:IsA("BasePart") then
PhysicsService:SetPartCollisionGroup(object, "Tower")
end
end
coroutine.wrap(tower.Attack())(newTower)
else
warn("Resquested Tower does not exist:", name)
end
end
return tower
