I am trying to make a focus system. The thing I am trying to do is when shift is pressed the Local Player constantly faces an NPC (Enemy) Head while making the camera also to look at the Enemy.

Events.LockToEnemy.OnServerInvoke = function(player , pressed)
		print(chainedEnemyGlobal)
		local Camera = workspace.CurrentCamera

		local Goal = workspace.Enemies:FindFirstChild(chainedEnemyGlobal).Head

		while true do
		wait(0.01)
		Camera.CFrame = CFrame.new(Goal.Position,Camera.CFrame.Position)
		end 
end

this is the thing I tried but it is not working for some reason . The chainedEnemyGlobal variable is for the nearest player script I am using which dosen't seem to be the problem. Pls I have been searching for an answer for 3 days now and I could find anywhere for help

1 comment

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It might be a new bug with roblox, I am having almost the exact issue: https://scriptinghelpers.org/questions/130383/