Im making a Nextbot game and I made a script to allow the player to look back (Like Dying Light) but, it turns the player around and makes them go backwards instead of turning the players camera around and allow them to still go forward.
local plr = game.Players.LocalPlayer
local char = plr.Character
local hum = char:WaitForChild("Humanoid")
local running = false
local cam = workspace.CurrentCamera
-- Edited
local userinput = game:GetService("UserInputService")
userinput.InputBegan:Connect(function(input)
if input.KeyCode == Enum.KeyCode.V then
cam.CFrame = cam.CFrame * CFrame.Angles(0, math.rad(180), 0, 0)
--print("V press")
end
end)
-- End Edited
hum.Running:Connect(function(speed)
if speed > 1 then
running = true
else
running = false
end
end)
