So I'm making this plugin where it turns all the bricks into outlines with the use of selection boxes. My problem is that when I go to reverse the function, it doesn't delete all the selection boxes, only a few of them. Please help!
for _, v in ipairs(game.Workspace:GetChildren()) do
if (v.ClassName == "Part") or (v.ClassName == "WedgePart") then
v.Transparency = 1
local Part = v
local box = Instance.new("SelectionBox", v)
box.Adornee = Part
box.Color = BrickColor.new("Really black")
end
end
for _, v in ipairs(game.Workspace:GetChildren()) do
if (((v.ClassName == "Part") or (v.ClassName == "WedgePart")) and (v.Transparency == 1)) then
v.SelectionBox:remove()
v.Transparency = 0
end
end
