For reference, this script was made by someone on DevForum. I forget their username, but I would ask them if I could.
However, I have been wanting to flip this script backwards:
local BadgeID = 00000
local Players = game:GetService("Players")
local BadgeService = game:GetService("BadgeService")
Players.PlayerAdded:Connect(function(Player)
Player.CharacterAdded:Connect(function(Character)
local Humanoid = Character:WaitForChild("Humanoid")
Humanoid.Died:Connect(function()
if Character.Name == "MrOctoFoam" then
local creator = Humanoid:FindFirstChild("creator")
if creator and creator.Value then
local Killer = creator.Value
BadgeService:AwardBadge(Killer.UserId, BadgeID)
end
end
end)
end)
end)
I gave it a couple shots trying to flip it around, but I failed both times. Since I am barely a novice with scripting, and I have been despite being on the platform for 10+ years, I cannot figure it out.
Can someone make this script award a badge to a player who was killed by me/the creator? All help is extremely appreciated.

2 comments
Super-huge thank you my friend!
Oh, wait, I'm afraid the "The Creator Killed You!" segment of the script still is not working. I've put in the right badge ID and I've put in the right user ID, so I don't know what it could possibly be?