I was trying to make if a union reaches 0 on the health bar. It disappears and an old union spawns in.
local ClickDetector = game.Workspace.Union.ClickDetector
local Textlabel = game.Workspace.Union.BillboardGui.TextLabel
local OldUnion = game.ServerStorage:WaitForChild("OldUnion")
local Union = game.Workspace.Union
ClickDetector.MouseClick:Connect(function()
Textlabel.Text = Textlabel.Text - 10
end)
if Textlabel.Text == 0 then
Union.Transparency = 1
Union.CanCollide = false
Textlabel.TextTransparency = 1
OldUnion.Parent = game.Workspace
OldUnion.CFrame = Union.CFrame
end
