i am trying to make this part spawn a part when pressed ( with cooldown ), please explain why it doesnt work:
UserInputService = game:GetService("UserInputService")
local rannum = 1
local debounce = true
local cooldown = 0.5
UserInputService.InputBegan:Connect(function(key, typing)
if typing then return end
local button = Enum.KeyCode.Delete
if key.KeyCode == button then
if debounce then
debounce = false
if rannum == 1
then local poopspawned = 0
while true do
if poopspawned >= 1 then
wait()
poopspawned = poopspawned + 1
local poop = Instance.new("Part", game.Workspace)
time()
poop.Color = Color3.new(0,0,0)
poop.Position = Vector3.new(0,15,0)
end
wait(2)
debounce = true
end
end
end
end
end)

1 comment
Oh yeah, didnt think of that. Thanks!