Sometimes it saves to the storage but when i join it doesnt load. anyone know?
local dataStoreService = game:GetService("DataStoreService")
local dataStore = dataStoreService:GetDataStore("LevelStorage")
game.Players.PlayerAdded:Connect(function(plr)
local leaderstats = Instance.new("Folder", plr)
leaderstats.Name = "leaderstats"
local cash = Instance.new("NumberValue", leaderstats)
cash.Name = "Cash"
cash.Value = 0
local OwnsTycoon = Instance.new("BoolValue", plr)
OwnsTycoon.Name = "OwnsTycoon"
OwnsTycoon.Value = false
local level = Instance.new("IntValue",leaderstats)
level.Name = "Level"
level.Value = 1
local Leveldata
local success, errormessage = pcall(function()
Leveldata = dataStore:GetAsync(plr.UserId.."level", level.Value)
end)
if success then
cash.Value = Leveldata
print("Data Loaded from storage")
else
print("Error while saving data")
print(errormessage)
end
end)
game.Players.PlayerRemoving:Connect(function(plr)
local success, errormessage = pcall(function()
dataStore:SetAsync(plr.UserId.."level",plr.leaderstats.Level.Value)
end)
if success then
print("Player Data saved")
else
print("Something went wrong")
warn(errormessage)
end
end)
