Im not sure how to save Instances with Data stores, It says on the wiki to create a function to turn it into a table, But how would I do that? I dont use Tables alot, and my game consists of over 50k+ bricks, So saving each brick's property and loading a new instance doesnt seem very efficient.~~~~~~~~~~~~~~~~~

3 comments
Saving 50,000 blocks in tables is not very realistic, you must remember that the DataStore saves tables internally as JSON and have a maximum length of 65536 characters per sync, there are scripts/modules that encode instances into strings, here is an example of one http://www.roblox.com/--item?id=176696010
Interesting, hadn't seen that yet. I agree, it's not realistic but saving Instances isn't very good on ROBLOX.
Thanks! This helped me alot!