In my game, I have a cloning script so when you purchase the model, your money goes down and the model spawns in. What i want it to do is when you spawn in the model, it gives you money overtime automatically in your leaderstat. What would i add to my clone script to make this possible?

Script:

local button = script.Parent 
local gui=button.Parent 
local player=gui.Parent.Parent.Parent

button.MouseButton1Click:Connect(function()
	if player.leaderstats.racks.Value>=200 then
		player.leaderstats.racks.Value-=200

		ClonedTalent = game.ServerStorage.Talents.Ben:Clone() 
		ClonedTalent.Parent = game.Workspace ClonedTalent.Name = "Talent" 
	end
end