for some reason local p =game.Players:GetPlayerFromCharacter(Tool.Parent) dmg = p.leaderstats.Damage.Value

doesn't work and when it prints its value, its 0. help anyone????

Tool.Activated:Connect(function() if Debounce == false then Debounce = true local p =game.Players:GetPlayerFromCharacter(Tool.Parent) dmg = p.leaderstats.Damage.Value print(p.leaderstats.Damage.Value) local Humanoid = Tool.Parent:WaitForChild("Humanoid") local AnimTrack = Humanoid:LoadAnimation(Slash)

		AnimTrack:Play()
		wait(.3)
		sound:Play()
		wait(0.4)
		Debounce = false
end

end)

1 comment

0

What do you mean it doesn't work? If it's returning 0, surely it must be retrieving the value correctly?