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✓ ANSWER ACCEPTED

:FireServer() doesnt return anything?

it doesnt return a error of some sort. it skips the line of code. anyone help?

game:GetService("ReplicatedStorage").Server_ClientTalking:FireServer(level.Text.ClickDetector.Text.Value,level.Text.ClickDetector.ID.Value)

1 answer

✓ Accepted answer

FireServer returns void. If you want the server to return a value, you should be using a RemoteFunction instead, with :InvokeServer().

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