local Player = game.Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local Camera = workspace.CurrentCamera
local ReplicatedStorage = game:GetService("ReplicatedStorage")
game.ReplicatedStorage.CameraEvent.OnClientEvent:Connect(function()
repeat wait()
Camera.CameraType = Enum.CameraType.Scriptable
until Camera.CameraType == Enum.CameraType.Scriptable
Camera.CFrame = workspace["Mercedes Benz Biome"].CameraPart
end)
error: Argument 1 missing or nil
local ReplicatedStorage = game:GetService("ReplicatedStorage")
script.Parent.Triggered:Connect(function()
ReplicatedStorage.CameraEvent:FireClient()
print("success")
end)

4 comments
Is this in a Local Script? Also please provide the entire error message
no its script
You need to include .CFrame next to the end line. Camera.CFrame = workspace["Mercedes Benz Biome"].CameraPart.CFrame, also why do you need to put the CameraType in a repeat?
None of the above code can produce "Argument 1 missing or nil".