I am working on something and I know how to script simple ones and scripted a script you can slide for few seconds but a problem comes when I tried to make it usable for mobile players and it failed but how can I make it usable?
Code here to make it solve easier:
local UIS = game:GetService("UserInputService")
local Character = script.Parent
local Animation = Instance.new("Animation")
Animation.AnimationId = "rbxassetid://9331454676" -- This animation is not usable, skip that
local KeyBind = Enum.KeyCode.LeftControl
local WouldThisPlayerSlide = true
local Context = game:GetService("ContextActionService")
local function onSlide(input, sildeEvent)
if sildeEvent then return end
if not WouldThisPlayerSlide then return end
if input.KeyCode == KeyBind then
WouldThisPlayerSlide = false
local PlayerAnim = Character:WaitForChild("Humanoid"):LoadAnimation(Animation)
PlayerAnim:Play()
local Silde = Instance.new("BodyVelocity")
Silde.MaxForce = Vector3.new(1,0,1) * 30000
Silde.Velocity = Character.HumanoidRootPart.CFrame.lookVector * 100
Silde.Parent = Character.HumanoidRootPart
for count = 1,8 do
wait(0.1)
Silde.Velocity *= 0.7
end
PlayerAnim:Stop()
Silde:Destroy()
wait(5)
WouldThisPlayerSlide = true
end
end
UIS.InputEnded:Connect(onSlide)
Context:BindAction("Slide", onSlide, true, KeyBind) -- This is problem here, officer.
Context:SetPosition("Slide", UDim2.new(1, -70, 0, 50))
Context:SetTitle("Slide", "Slide")
