When a certain player touches a part that activates this line, it obviously has the player parameter already in the function, but, when a different player touches the part, the action that happens after the client is fired only appears on the previous players screen, and for the other player that touched it, nothing happens
COMMUNITY QUESTION
RemoteEvent:FireClient() -- TLDR: Appears and does action for only one person?
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you should probably post some of the code, either way the problem might be that you diden't specify which client it would fire the event for.