So this Is a script I made that follows the player:
local NPC = script.Parent
local function FindTarget()
local maxDistance = 10000
local target = nil
for i,v in pairs(workspace:GetChildren()) do
if v:FindFirstChild("Humanoid") then
if (v.Head.Position-NPC.Head.Position).magnitude < maxDistance then
target = v.Head
end
end
end
return target
end
while wait(0.001) do
local target = FindTarget()
if target then
NPC.Humanoid:MoveTo(target.Position)
end
end
And as the name says, the script stops whenever the zombie Is cloned In ReplicatedStorage. Got any Ideas?

1 comment
Any type of scripts except ModuleScript don't work on ReplicatedStorage or ServerStorage.