Player = script.Parent.Parent.Parent.Parent.Parent
if Player:FindFirstChild("Health") == nil then
Health = script.Health:Clone()
Health.Parent = Player
Health.Value = Player.Character.Humanoid.Health.Value
end
script.Parent.Main.Disabled = false
Is there a way for me to make the number value[Health] = to the players actual health no matter what it is?

2 comments
You have to loop it to constantly give you the current health number.
so i would have to do like for i = 1,1000 do? and then paste line 6 in there?