I want to make a part where if you step on it you teleport to another part, like any teleporter but the difference is the second teleporter doesn't teleport you back to the first teleporter, it's only the first teleporter that teleports you to the second teleporter. How do I make such a thing?
✓ ANSWER ACCEPTED
How do you make a teleporter that is only one way?
1 answer
✓ Accepted answer
Make 2 parts and call one of them something like "Destination"
Inside the other part, make a script and paste this
Comments are there to help you
local destination = workspace.Destination -- Change "Destination" to your destination part or keep it that way if your part is called "Destination"
script.Parent.Touched:Connect(function(hit)
if hit.Parent:FindFirstChildWhichIsA("Humanoid") then
local hmr = hit.Parent:FindFirstChild("HumanoidRootPart")
hmr.CFrame = destination.CFrame + Vector3.new(0,2,0) -- Moves the player to the destination and places the player 2 studs above it
end
end)
2 comments
0
Thank you sooo much!!
0
No problem! :-)
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1 comment
Is it to teleport to another game?