i resolved the issue from my last question, wherein the player wouldn't die after spawning in as an elk. however, i ran into a problem where i couldn't get the main menu to go away, then i figured it out by unchecking the "ResetonSpawn" box, but now it won't reappear when the player character dies.
here's my script:
local elk = game.ReplicatedStorage.animalsm.elkadm
local camsub = workspace.Camera.CameraSubject
local plr = game.Players
script.Parent.MouseButton1Click:Connect(function()
game.ReplicatedStorage.changechar:FireServer(game.ReplicatedStorage.animalsm.elkadm)
camsub = elk.Humanoid
script.Parent.Parent.Parent.Visible = false
end)
elk.Humanoid.Died:Connect(function()
script.Parent.Parent.Parent.Visible = true
end)
the script at the bottom is the one i tried to get it to reappear, but no dice.

1 comment
line 2 change workspace.Camera.CameraSubject to workspace.CurrentCamera.CameraSubject