local clickDetector = workspace.button.ClickDetector
local clicked = false
function onClicked(player)
if not clicked then
clicked = true
if player.Character then
player.Character:MoveTo(Vector3.new(-11, -1.9, -16.45))
end
end
end
else
clicked = false
if player.Character then
player.Character:MoveTo(Vector3.new(-27.2, 0.5, 15.5))
end
end
script.Parent.ClickDetector.MouseClick:connect(onClicked)
i am mindboggled as to why its not working but if anyone can help would be heavily appriciated!
