I made a part with a script that chooses a random setup per 3 seconds (In roblox time) but the problem Is that the spawner doesn't spawn the setups
local part = script.Parent
local replicatedstorage = game.ReplicatedStorage
while true do
wait(3)
local SetUpType = math.random(1,2)
if SetUpType == 1 then
local SetUp1 replicatedstorage.SetUp1:Clone()
SetUp1.Parent = game.Workspace
SetUp1.Position = script.Parent.Position
end
if SetUpType == 2 then
local SetUp2 replicatedstorage.SetUp2:Clone()
SetUp2.Parent = game.Workspace
SetUp2.Position = script.Parent.Position
end
end

1 comment
That's because nor SetUp1 nor SetUp2 are set to anything, something correct would look like local SetUp2 = replicatedstorage.SetUp2:Clone()