This script turns the player into Noob, but just creates a noob to me instead of the player turning into them.
The script:
local Tool = script.Parent;
enabled = true
local drink = Tool.Drink
function onActivated()
if not enabled then
return
end
enabled = false
Tool.GripForward = Vector3.new(-1, 0, -0)
Tool.GripPos = Vector3.new(-.2, -0, -1.5)
Tool.GripRight = Vector3.new(0, 0, -1)
Tool.GripUp = Vector3.new(0, 1, 0)
Tool.Handle.DrinkSound:Play()
wait(1.3)
drink.Value = drink.Value + 1
Tool.GripForward = Vector3.new(-1, 0, -0)
Tool.GripPos = Vector3.new(0.25, 0, 0)
Tool.GripRight = Vector3.new(0, 0, -1)
Tool.GripUp = Vector3.new(0,1,0)
enabled = true
if drink.Value >= 3 then
local char = Tool.Parent
local noob = game.Workspace.Noob:Clone()
noob.HumanoidRootPart.Anchored = false
noob:SetPrimaryPartCFrame(char.PrimaryPart.CFrame)
char = noob
noob.Parent = workspace
Tool:Destroy()
end
end
function onEquipped()
Tool.Handle.OpenSound:play()
end
script.Parent.Activated:connect(onActivated)
script.Parent.Equipped:connect(onEquipped)
