This script turns the player into Noob, but just creates a noob to me instead of the player turning into them.

The script:

local Tool = script.Parent;

enabled = true

local drink = Tool.Drink

function onActivated()
	if not enabled  then
		return
	end

	enabled = false
	Tool.GripForward = Vector3.new(-1, 0, -0)
	Tool.GripPos = Vector3.new(-.2, -0, -1.5)
	Tool.GripRight = Vector3.new(0, 0, -1)
	Tool.GripUp = Vector3.new(0, 1, 0)


	Tool.Handle.DrinkSound:Play()

	wait(1.3)
	
	drink.Value = drink.Value + 1

	Tool.GripForward = Vector3.new(-1, 0, -0)
	Tool.GripPos = Vector3.new(0.25, 0, 0)
	Tool.GripRight = Vector3.new(0, 0, -1)
	Tool.GripUp = Vector3.new(0,1,0)

	enabled = true
	
	if drink.Value >= 3 then
		local char = Tool.Parent
		local noob = game.Workspace.Noob:Clone()
		
		noob.HumanoidRootPart.Anchored = false
		noob:SetPrimaryPartCFrame(char.PrimaryPart.CFrame)
		
		char = noob
		noob.Parent = workspace
		Tool:Destroy()
	end

end

function onEquipped()
	Tool.Handle.OpenSound:play()
end

script.Parent.Activated:connect(onActivated)
script.Parent.Equipped:connect(onEquipped)