So Basically I want to clone something where the mouse was clicked here is the code.
local replicated_Storage = game:GetService("ReplicatedStorage")
local event = replicated_Storage.Event
local UserInputService = game:GetService("UserInputService")
local player = game:GetService("Players").LocalPlayer
local mouse = player:GetMouse()
mouse.Button1Down:Connect(function()
event:FireServer()
end)
Second piece of code: Server side
local replicated_Storage = game:GetService("ReplicatedStorage")
local event = replicated_Storage.Event
local UserInputService = game:GetService("UserInputService")
local black_Hole = replicated_Storage:WaitForChild("BlackHole")
event.OnServerEvent:Connect(function(player)
local mouse = player:GetMouse()
local new_Blackhole = black_Hole:Clone()
new_Blackhole.Parent = game.Workspace
new_Blackhole.Position = Vector3.new(mouse.X,mouse.Y,0)
new_Blackhole.Anchored = true
print(new_Blackhole.Position)
end)

1 comment
maybe try tonumber(mouse.X)