local Character = game.Players.LocalPlayer.Character
for i, v in pairs(Character:GetChildren()) do
if v:IsA("Part") then
v.Material = Enum.Material.ForceField
v.BrickColor.Name = BrickColor.new("Institutional white")
elseif v:IsA("Hat") then
local handle = v:WaitForChild("Handle")
handle.Material = Enum.Material.ForceField
handle.BrickColor.Name = BrickColor.new("Institutional white")
end
end
That's the script I'm using for the code but it doesn't work.

1 comment
PLEASE CHECK THE SCRIPT AGAIN, I CHANGED IT. THERE WAS AN ERROR WITH IT BECAUSE I MADE SOME TYPING ERRORS