I have made an npc, and I've programmed it to move around specific lines. But what I asked is relatively simple. How can I make it so that players can walk through the npc?? or, How can I make the npc's body untouchable??

4 comments

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Have you tried setting the whole character's MeshPart/Parts to be Non-CanCollide? (Including the HumanoidRootPart)

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I would change the collision groups and make it so they don't interact

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Try turning off CanCollide for all the parts of the NPC.

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I recommend creating a simple script that creates NoCollisionConstraints between the character and the player.