So I made a tool that whenever you click It, a script forces a player to say a random phrase however It appears that Its not appearing whenever the tool Is clicked, this Is the script:
local tool = script.Parent
local phrases = {
"Test!"
}
tool.Activated:Connect(function()
game:GetService("Chat"):Chat(script.Parent.Parent.Parent.Head, phrases[math.random(1, #phrases)], Enum.ChatColor.White)
end)

1 comment
Is there anything in the output?