thank you in advance.
why does it say the the variable is nil when it is supposed to be the local player?
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Event = ReplicatedStorage:WaitForChild("run")
local function running(player)
local old = player.Character
local data = Instance.new("StringValue",player.Character) -- stores the old character
data.Value = player.Name
_G.store = player.Character:Clone()
wait()
_G.store.Parent = ReplicatedStorage.stores
local new = game.ReplicatedStorage:FindFirstChild("flash"):Clone()
new:SetPrimaryPartCFrame(old.HumanoidRootPart.CFrame)
player.Character = new
new.Parent = game.Workspace
new.Humanoid.WalkSpeed = 60
new.Head.trailOuter.Enabled = true
new.Head.trailInner.Enabled = true
player.Character.Head.trailLight.Enabled = true
player.Character.Head.lightningParticle.Enabled = true
player.Character.UpperTorso.trailOuter.Enabled = true
player.Character.UpperTorso.trailInner.Enabled = true
player.Character.UpperTorso.trailLight.Enabled = true
player.Character.UpperTorso.lightningParticle.Enabled = true
player.Character.RightUpperLeg.trailOuter.Enabled = true
player.Character.RightUpperLeg.trailInner.Enabled = true
player.Character.RightUpperLeg.trailLight.Enabled = true
player.Character.RightUpperLeg.lightningParticle.Enabled = true
player.Character.RightUpperArm.trailOuter.Enabled = true
player.Character.RightUpperArm.trailInner.Enabled = true
player.Character.RightUpperArm.trailLight.Enabled = true
player.Character.RightUpperArm.lightningParticle.Enabled = true
player.Character.RightHand.trailOuter.Enabled = true
player.Character.RightHand.trailInner.Enabled = true
player.Character.RightHand.trailLight.Enabled = true
player.Character.RightHand.lightningParticle.Enabled = true
player.Character.RightFoot.trailOuter.Enabled = true
player.Character.RightFoot.trailInner.Enabled = true
player.Character.RightFoot.trailLight.Enabled = true
player.Character.RightFoot.lightningParticle.Enabled = true
player.Character.LeftUpperLeg.trailOuter.Enabled = true
player.Character.LeftUpperLeg.trailInner.Enabled = true
player.Character.LeftUpperLeg.trailLight.Enabled = true
player.Character.LeftUpperLeg.lightningParticle.Enabled = true
player.Character.LeftUpperArm.trailOuter.Enabled = true
player.Character.LeftUpperArm.trailInner.Enabled = true
player.Character.LeftUpperArm.trailLight.Enabled = true
player.Character.LeftUpperArm.lightningParticle.Enabled = true
player.Character.LeftHand.trailOuter.Enabled = true
player.Character.LeftHand.trailInner.Enabled = true
player.Character.LeftHand.trailLight.Enabled = true
player.Character.LeftHand.lightningParticle.Enabled = true
player.Character.LeftFoot.trailOuter.Enabled = true
player.Character.LeftFoot.trailInner.Enabled = true
player.Character.LeftFoot.trailLight.Enabled = true
player.Character.LeftFoot.lightningParticle.Enabled = true
end
Event.OnServerEvent:Connect(running)

1 comment
use ObjectValue instead of StringValue on line 8 of the code you provided lmao