I have a game where you can mine stone rocks and it gives you stones, but the giveing stones doesn't work
Here is the main code:
local Stone = script.Parent
local MaxHealth = 100
local PickUpItem = require(game.ServerScriptService.ManageItems)
local PlaneAxe = game.Workspace["Tactical Axe"]
local IsAxe = false
local PlaneAxeDmg = 10
local stones = game.Workspace.Items.Resources:FindFirstChild("Stones")
local CD = Stone:FindFirstChild("ClickDetector")
local Stones = Stone.StoneAmount.Value
local damageDone = 0
local humanoid = Stone:FindFirstChildWhichIsA("Humanoid")
print("Test")
CD.MouseClick:Connect(function(player)
if Stone:FindFirstChild("Humanoid") then
print("Humnaoid yes!")
if IsAxe == true then
print("Hit by an axe")
local CurrentHealth = humanoid.Health
local newHealth = CurrentHealth - PlaneAxeDmg
humanoid.Health = newHealth
damageDone += PlaneAxeDmg
local amount1 = Stones - damageDone
for hit = 1, damageDone do -- for each hit a player has done to stone node
if not humanoid.Died then
PickUpItem.PickUpItem(stones, amount1, player) -- Pick up item, ItemAmount and give to the player
if amount1 == 0 then
return
end
end
end
if humanoid.Health == 0 then
damageDone = 0
Stone.HasMined.Value = true
PickUpItem.PickUpItem(stones, amount1, player)
humanoid:Destroy()
--PickUpItem.PickUpItem(stones, 1, player)
end
end
else return
end
end)
PlaneAxe.Equipped:Connect(function()
IsAxe = true
end)
PlaneAxe.Unequipped:Connect(function()
IsAxe = false
end)
Here is the module script ManagItems;
local module = {}
local Popup = require(game.ServerScriptService.PopUp)
module.PickUpItem = function(item, amount, player)
local Parent = game.Workspace.Items:FindFirstChild(tostring(item), true)
if Parent then
item:Clone()
item.Parent = player.Backpack
Popup.PopUpItem(item, amount, player)
else print("No item found!")
end
end
return module
So basically when i kill the stone rock, it prints to console saying "No Item Found" Which restricts the script from giving the items. ALSO another thing is the click detector only works when you hold down control and then click, it doesn't work when you click it normally. Please help!
Also need help with giving the item everytime the stone node/rock loses its health, you can probably see i tried with maths but it doesn't work

2 comments
Here is explorer https://cdn.discordapp.com/attachments/889480880819679264/930109712282841088/unknown.png
https://cdn.discordapp.com/attachments/889480880819679264/930109803395694642/unknown.png