I'm trying to make a safezone where builds can't be made, so when people add a part it disappear and maybe a message would pop up? Thanks.
✓ ANSWER ACCEPTED
How do I make a part get deleted when it touches another part?
1 answer
✓ Accepted answer
Here ya go
script.Parent.Touched:Connect(function(hit)
if hit.Name == " " then -- What the name of the part that deletes it is named
script.Parent:Destroy()
end
end)
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2 comments
Where should I put this?
Its a script inside of the building parts, rename hit.Name with whatever name your safezone main part is, A more effecient way to do what you are saying is to make the building tool they have to build with get out of their backpack (inventory)