Basically, I would like to create a gifting gamepass system. But I'm not really sure how to implement this idea. Some examples of what I'm trying to recreate is Bedwars' Gifting System and Blox Fruits' Gifting System.

I have thought of some ideas but I don't know if they're appropriate ways to recreate this.

I have thought that I can make it a DevProduct, but a disadvantage is it won't show on Roblox's Gamepasses tab under the game's page.

I've also been considering how I can know if the player actually owns the gamepass (they could have purchased the DevProduct before but I would not if they've bought it for themselves or a friend). Could I solve this problem by storing a value for who they've bought it for in a datastore?

2 comments

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I don't get it? Are you trying to make a permanent ability or a buy-again ability?

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Both- You can buy it for yourself (permanantly) but you can also buy it again for a friend