Here's scrpt:
local guiMain = Instance.new("GuiMain")
guiMain.Name = "ThermalGuiMain"
local mode = 0
local thermal = false
function lastParent(obj)
local object = obj
local parent = object.Parent
while true do
if parent == workspace or parent == game.Lighting or parent == nil then
return object
else
object = parent
parent = object.Parent
end
end
end
function selectAllPartsOfHuman(obj)
if obj.className == "Part" or obj.className == "Seat" or obj.className == "TrussPart" then
local selection = Instance.new("SelectionBox")
selection.Adornee = obj
selection.Color = BrickColor.new("Really blue")
selection.Name = "Selection "..obj.Name
selection.Parent = guiMain
if obj.Parent:findFirstChild("Humanoid") ~= nil then
selection.Color = BrickColor.new("Really red")
end
obj.AncestryChanged:connect(
function()
if obj.Parent == nil or lastParent(obj).Parent ~= workspace then
selection:remove()
end
end)
else
for i,child in pairs(obj:getChildren()) do
selectAllPartsOfHuman(child)
end
end
end
function onKeyDown(key)
if key == "t" then
if mode == 0 then
if thermal == false then
thermal = true
selectAllPartsOfHuman(game.Workspace)
elseif thermal == true then
local child = guiMain:getChildren()
for i = 1,#child do
child[i].Visible = true
end
end
mode = 1
elseif mode == 1 then
local child = guiMain:getChildren()
for i = 1,#child do
child[i].Visible = false
end
mode = 0
end
end
end
function onEquipped(mouse)
local player = game.Players.LocalPlayer
if player.PlayerGui:findFirstChild("ThermalGuiMain") == nil then
guiMain.Parent = player.PlayerGui
elseif player.PlayerGui:findFirstChild("ThermalGuiMain") ~= nil then
local child = guiMain:getChildren()
for i = 1,#child do
child[i].Visible = true
end
end
mouse.KeyDown:connect(onKeyDown)
end
function unEquipped(mouse)
local child = guiMain:getChildren()
for i = 1,#child do
child[i].Visible = false
end
end
function updateChildren(new)
if mode == 1 then
selectAllPartsOfHuman(new)
end
end
game.Workspace.ChildAdded:connect(updateChildren)
script.Parent.Equipped:connect(onEquipped)
script.Parent.Unequipped:connect(unEquipped)
I don't know if the script is still working, because I was programming it a long time ago.

1 comment
What's the issue? I can't understand anything if you don't tell the issue.