I'm using Zed's Tycoon Kit to develop a tycoon game and improve my scripting skills, however once I published my game to Roblox and actually played outside of studio, the droppers no longer work. Both manual and non-manual, in all 4 tycoons. Everything works completely fine in studio, and I'm not really familiar with "Server" issues.
This is the dropper script:
wait(2)
workspace:WaitForChild("PartStorage")
while true do
wait(1.5) -- How long in between drops
local part = Instance.new("Part",workspace.PartStorage)
part.BrickColor=script.Parent.Parent.Parent.DropColor.Value
part.Material=script.Parent.Parent.Parent.MaterialValue.Value
local cash = Instance.new("IntValue",part)
cash.Name = "Cash"
cash.Value = 5 -- How much the drops are worth
part.CFrame = script.Parent.Drop.CFrame - Vector3.new(0,1.4,0)
part.FormFactor = "Custom"
part.Size=Vector3.new(1.2, 1.2, 1.2) -- Size of the drops
part.TopSurface = "Smooth"
part.BottomSurface = "Smooth"
game.Debris:AddItem(part,20) -- How long until the drops expire
end
Any help would be greatly appreciated!

1 comment
file>publishtoroblox will add the latest updates of your game