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COMMUNITY QUESTION

Tycoon Droppers do not Work Outside of Studio?

I'm using Zed's Tycoon Kit to develop a tycoon game and improve my scripting skills, however once I published my game to Roblox and actually played outside of studio, the droppers no longer work. Both manual and non-manual, in all 4 tycoons. Everything works completely fine in studio, and I'm not really familiar with "Server" issues.

This is the dropper script:

wait(2)
workspace:WaitForChild("PartStorage")

while true do
	wait(1.5) -- How long in between drops
	local part = Instance.new("Part",workspace.PartStorage)
	part.BrickColor=script.Parent.Parent.Parent.DropColor.Value
	part.Material=script.Parent.Parent.Parent.MaterialValue.Value
	local cash = Instance.new("IntValue",part)
	cash.Name = "Cash"
	cash.Value = 5 -- How much the drops are worth
	part.CFrame = script.Parent.Drop.CFrame - Vector3.new(0,1.4,0)
	part.FormFactor = "Custom"
	part.Size=Vector3.new(1.2, 1.2, 1.2) -- Size of the drops
	part.TopSurface = "Smooth"
	part.BottomSurface = "Smooth"
	game.Debris:AddItem(part,20) -- How long until the drops expire
end

Any help would be greatly appreciated!

1 comment

0

file>publishtoroblox will add the latest updates of your game

1 answer

Use pcall to catch a error if not printed. Im not ready to make a tutorial for pcall yet, so take this as a example: Pcalls

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