I'm working on a system that changes a value inside a folder in the player GUI, but for some reason, it seems not to work.
local player = game.Players.LocalPlayer
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Buttons = script.Parent.Parent.MainGui.Buttons
local ValuesFolder = script.Parent.Parent.ValuesFolder
local PlayerCountry = ValuesFolder.Country:Clone()
PlayerCountry.Name = player.Name.."Country"
PlayerCountry.Parent = ReplicatedStorage.PlayerCountrys
if ValuesFolder.Country.Value == "" then
ValuesFolder.Country.Value = PlayerCountry.Value
if PlayerCountry.Value == "" then
warn("Did not work as intended")
end
end

1 comment
player.CharacterAdded:connect(function()