Once it the part (Bomb) hits the position it's supposed to hit, it should anchor. But, it won't anchor, but instead I'll get an error once the part hits the ground that says,
"ServerScriptService.BombDropScript:10: attempt to call a Vector3 value."
Script I did:
local bomb = game.Workspace.Bomb local rope = game.Workspace.Rope
wait(5)
bomb.Anchored = false rope.Transparency = 1 rope.Fire.Size = 2
if bomb.Position (-56, 2, -12) then bomb.Anchored = true end
I feel like I'm doing something wrong, but I don't know what it is.

5 comments
Do if bomb.Position == Vector3.new(-56,2,-12) then bomb.Anchored = true end
@SuperPuiu I tried it and it's not working. Is there any other script I can do?
Is this your full code?
I spaced things out, but I just took your script, deleted the part that you said was wrong, and put yours in place.
The part can't get to the exact position you want it to go. You can try to use touched event connected to a part and then anchor the bomb