I tried some stuff, nothing worked. this is my code:

function module(change)
		if change == "" then
		script.LocalScript.change.Value = "time"
		else
		script.LocalScript.change.Value = change
		end
		local ls = script.LocalScript:Clone()
		local player = game.Players.LocalPlayer
		ls.Parent = game.Players.LocalPlayer.PlayerScripts
		wait(1)
		ls.Disabled = false
	end
return module

it doesn't need to be a modulescript it just needs to be a script or something that acts like StarterPlayerScripts.