The variable I am talking about is called "object" The problem with it is that the variable is only able to be defined in the local script.
Here is the code for the local script:
local player = game.Players.LocalPlayer
local BPK = player:WaitForChild("BPK")
local object = BPK:FindFirstChild(script.Parent.Parent)
script.Parent.MouseButton1Click:Connect(function()
game.ReplicatedStorage.ChangeInfoGui:FireServer(object)
end)
Here is the code from the server script:
game.ReplicatedStorage.ChangeInfoGui.OnServerEvent:Connect(function(player, object)
local info = player.PlayerGui.Back.Info
local BPK = player:WaitForChild("BPK")
info.Transparency = 0
info.ObjDesc.Transparency = 0
info.ObjName.Transparency = 0
info.ObjName.Text = object.Name
info.ObjDesc.Text = object.Description.Value
end)

1 comment
Check it as Answear