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✓ ANSWER ACCEPTED

Why will my Hide & Seek script not start?

I'm having a problem with this script, but I don't know where I went wrong...

repeat
	local P = 0
	for i, player in print(game.Players:GetPlayers()) do
		P = P + 1
	end
until P >= 2

local Players = {}

for i, player in pairs(game.Players:GetPlayers()) do
	table.insert(Players, player.Name)
end

local PlayerChosen = Players[math.random(1, #Players)]

local Hiders = Players
table.remove(Hiders, PlayerChosen)

local Seeker = PlayerChosen

function SeekPlr()
	local PlayerFound = game.Players:FindFirstChild("Seeker")
	return PlayerFound
end
--it doesn't get to this part
for i, player in ipairs(Hiders) do
	local Hider = game.Players:FindFirstChild(player)
	local Gui = script.PickerGui:Clone()
	Gui.Parent = Hider
	Gui = Hider.PickerGui
	Gui.Background.RoleGiven.Text = "Hider"
	Gui.Background.RoleGiven.TextColor3 = Color3.new(0.352941, 0.807843, 1)
	Gui.Background.Position = Gui.Background:GetAttribute("StartPosition")
	Gui.Background:TweenPosition(Gui.Background:GetAttribute("MiddlePosition"), Enum.EasingDirection.In, Enum.EasingStyle.Quint, 2)
	wait(3)
	Gui.Background:TweenPosition(Gui.Background:GetAttribute("EndPosition"), Enum.EasingDirection.Out, Enum.EasingStyle.Quint, 2)
	local Alive = Instance.new("Folder", game.ServerStorage)
	Alive.Name = "HidersAlive"
	local value = Instance.new("IntValue", Alive)
	value.Name = player
	Hider.Character.Humanoid.Died:Connect(function(PlayerDied)
		Alive:FindFirstChild(PlayerDied.Name):Destroy()
	end)
end

local Gui = script.PickerGui:Clone()
Gui.Parent = SeekPlr()
Gui = SeekPlr().PickerGui
Gui.Background.RoleGiven.Text = "Seeker"
Gui.Background.RoleGiven.TextColor3 = Color3.new(1, 0.152941, 0.152941)
Gui.Background.Position = Gui.Background:GetAttribute("StartPosition")
Gui.Background:TweenPosition(Gui.Background:GetAttribute("MiddlePosition"), Enum.EasingDirection.In, Enum.EasingStyle.Quint, 2)
wait(3)
Gui.Background:TweenPosition(Gui.Background:GetAttribute("EndPosition"), Enum.EasingDirection.Out, Enum.EasingStyle.Quint, 2)

script:FindFirstChildOfClass("Tool"):Clone().Parent = SeekPlr().Backpack

local Timer = Instance.new("Hint", workspace)
local Number = 120

local PlayersLeft = nil
local Winner = nil

while wait(1) do
	Number = Number - 1
	Timer.Text = Number
	PlayersLeft = 0
	for i, Value in pairs(game.ServerStorage.Alive:GetChildren()) do
		PlayersLeft = PlayersLeft + 1
	end
	
	if PlayersLeft == 0 then
		Winner = "SeekerWin"
		break
	elseif Number <= 0 then
		Winner = "HiderWin"
		break
	end
	
end

if Winner == "SeekerWin" then
	print("Yes!!!!!!!!!")
else
	print("U Suck!!!")
end

1 answer

✓ Accepted answer

You put the GUI inside the player's object. You have to put it in the PlayerGui.

Around line 29

 local Hider = game.Players:FindFirstChild(player)
 local Gui = script.PickerGui:Clone()
 Gui.Parent = Hider.PlayerGui

The PlayerGui folder is where all the GUI stuff of the player is located

1 comment

0

Im Stupid, thanks!

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